chess bros
requires at least one controller to actually be playable
controls
keyboard:
arrow keys, shift, space bar, (x and up arrow is up special)
z is attack.
controller:
x,y: jump
RT: airdodge/roll
b and up on the left analog stick is up special
contains pivot, wall jump, wall slide, initial dash, and more with movement features
now contains up special, hitstun, tumble, special fall, and other mechanics...
now contains jab, dash attack, hitfreeze, DI, and weight... (though u can't test the weight yet... sorry :p)
pawn has been added...
teching, ground bounce, all aerials
super update: everything has been added waow
inspired by rivals of aether, brawlhalla, and SSBU. WIP project to be done hopefully around November
credit
assets: https://zegley.itch.io/2d-platformermetroidvania-asset-pack
yav and bobo (artists)
godot
and the rest of my team https://github.com/MasonHall9987/Super-Chess-Bros
(dont be mean to them pls)

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