controls

keyboard:

arrow keys, shift, space bar, (x and up arrow is up special)

z is attack.

controller:

x,y: jump

RT: airdodge/roll

b and up on the left analog stick is up special

contains pivot, wall jump, wall slide, initial dash, and more with movement features 

now contains up special, hitstun, tumble, special fall, and other mechanics...

now contains jab, dash attack, hitfreeze, DI, and weight... (though u can't test the weight yet... sorry :p)

pawn has been added...

teching, ground bounce, all aerials

specials are unfinished for now

inspired by rivals of aether, brawlhalla, and SSBU. WIP project to be done hopefully around November


credit

assets: https://zegley.itch.io/2d-platformermetroidvania-asset-pack

godot

and the rest of my team https://github.com/MasonHall9987/Super-Chess-Bros

(dont be mean to them pls)

Updated 6 days ago
StatusPrototype
PlatformsHTML5
Authortheracter
GenrePlatformer
Made withGodot

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